I feel like the concept of this game was topical, but I had a couple beefs with it. First, just in presentation, it was really kind of powerpoint-like with the interface. There was no audio whatsoever. It could have benefited from a mood-setting track. Some sort of more interactive interface would have been nice.
My biggest issue was that in making your choices, you are told how you feel. I think this would be more effective if you presented results based on research and allowed the user to draw their own conclusions about the difference between their intention and the eventual outcome.
I think something like this could be very thought-provoking if done correctly. I like the concept. I would be interested to see a submission from you along this same line with some more time spent on it. Good idea.